Last Stand scales damage dealt and damage reduction by 4% per 1% HP missing, up to 80%. Cyclone deals 7,500%/s AoE for 4 seconds.
War's Abilities
Charge into combat dealing 200%/1,000%/10,000% AoE damage on impact.
Nearby allies permanently gain +20% attack damage.
25% chance on attack to cleave surrounding enemies for 500%/1,500%/4,000% AoE damage.
Slam the ground for 4,000%/15,000% AoE damage to all nearby enemies.
+25% HP, +25% damage, and +50% damage reduction for 14 seconds.
Attacks apply a bleed for 1,500%/s over 4 seconds.
Spin for 7,500%/s AoE damage for 4 seconds; other abilities can still be used simultaneously.
For each 1% HP missing: +4% damage dealt and +4% damage reduction, scaling up to 80% at low HP.
+25% damage, attack speed, and movement speed; below 35% HP: +35% extra damage, +2% HP per hit, and +15 rage.