Armor tank — Groundslam deals 350,000% armor AoE with a pull; Spiked Shield reflects up to 40,000% armor damage per hit back to attackers.
Eternal's Abilities
Force nearby enemies to attack Eternal for 9 seconds; own movement reduced by 25%.
Charge for 200%/1,000%/6,000% (+100,000% armor at T3) AoE; taunts all enemies hit.
Nearby allies permanently gain +20% attack damage.
Reflects 300%/10,000%/40,000% armor damage per hit; 5% chance to deflect 50% of a hit and heal 2% HP.
+2,000/8,000/20,000 bonus armor; −20% damage taken.
Deal 1,000%/6,000% + 25,000%/250,000% armor AoE damage; allies gain +25%/50% damage and damage reduction.
50% chance to reduce incoming damage by 25% and heal 0.33% HP per hit.
Slam the closest enemy for 100,000% armor and stun 1.5 seconds; all nearby enemies also take 100,000% armor damage.
Slam the ground for 350,000% armor AoE plus a pull; injures enemies for 100,000% armor/s over 5 seconds.
Below 30% HP: +50% HP regeneration and +500,000 armor for 15 seconds; 25% skill chance to restore 10% HP.