Version history

Changelog

Every version of Aspect of Doom, from the latest patch to where it all began.

Inspector bug fixes, dwarf dungeon gold fix, ender armor fix

ETERNAL AND MOUNTAIN SURVIVAL
  • Added 1 new item for each replacing the copper drop


BUG FIXES
  • Dwarf dungeon now can only give the dwarf hero 1 time per lobby — fixes gold stacking exploit

  • Fixed Ender armor stacking

  • Fixed some items having wrong shop values (gave more copper/silver than intended)

  • Fixed inspector bugs with gold and treasure guardian (was also causing saving bugs with abilities)

  • Copper/silver/gold from saves in v3.13 will be wiped when loading into v3.14; older version saves are unchanged


NOTES
  • Hotfix only — no major additions. Inspector bugs took longer to fix than expected.
↓ Download v3.14

Bard/Fury/Greed/Death skill fixes, challenge healing fix, armor pen increase

CHARACTER FIXES

Bard

  • Fixed Q not working

  • Fixed E mana cost being too high and regenerating 10% mana instead of 5% for everyone

  • Fixed D Legendary passive skill not showing up on passives


Fury
  • Fixed Q Blood Debt stacks never resetting


Greed
  • Fixed skills doing a huge damage multiplier


Death
  • Fixed F skill channeling breaking because skill cast range was lower than initial cast range


BUG FIXES
  • Fixed turning into fire/ice mage apprentice might keep equipped gear

  • Fixed some issues with treasure guardian

  • Fixed challenges reducing healing — recoded challenge difficulty increase to avoid future damage/healing issues


SYSTEM CHANGES
  • Increased armor penetration from gear: 0.02 → 0.05 scale


NOTES
  • New version may have instability. Wait 24h after release if you want to avoid potential rollbacks.

4 new dungeons, armor pen rework, player inspection, major balance changes

NEW DUNGEONS
  • Mutant Lab — Unlocks after defeating Loki (Doom Raid difficulty), unlocks the Mutant class

  • Adventurer Dungeon — Unlocks after defeating Loki (Low Challenge difficulty), unlocks Adventurers

  • Druid Dungeon — Available at World+ difficulty, unlocks Druids

  • Frostfire Dungeon — Available at W+ in Styx area (Challenge 5+ difficulty), unlocks Mages

  • Divine Realm — Now restricted to Tier 3 Aspects only


CHARACTER BALANCE

Night

  • Fixed attack animation

  • Black Arrow reworked: 25% chance to grant 1% crit damage as shield

  • Wild Arrows & Night Shot now use ability resist instead of armor


Diligence
  • Soul Piercing Fire: +40% physical damage bonus added

  • Dreadlock buffed: 30% → 100% damage, -90% → -50% movement penalty, 6s → 10s duration


Purity
  • Purification (D): Duration 2s → 5s, Cooldown 9s → 10s


Joy
  • Happy Hour buff: 20s → 60s duration

  • Fixed W and F bypassing damage resistances


Ender
  • Fixed 0 armor bug when changing stances

  • New W effect: Regenerates 5% HP/MP after stance change


Death
  • Fixed counter displays, passive buffs, and F scaling/durations


New skills added for Fury, Omniforce, and Diligence.

MAJOR SYSTEM CHANGES

  • Armor Penetration reworked: Now a % stat with diminishing returns (test dummies added)

  • New Gear base HP: Armor items now also add HP

  • Stat Swapping cost reduced: 3 stamps → 1 stamp

  • Player Inspection added: Check other players' inventory, challenges, talents & stats via portrait menu

  • Max Shield capped at half of max HP


BUG FIXES
  • Fixed Greed Call Band downgrading to level 1 on Doom Tower acquisition

  • Fixed attack damage bypassing Challenge damage reduction

  • Fixed Stellar Cascade 25% movement speed

  • Fixed White Death portal damage

  • Fixed Doom weapons not applying attributes to sub stats

  • Fixed Doom Steel saving issues

  • Fixed memory leaks in Dwarven Dungeon script

  • Fixed Multiple Enchants and reduced Stalwart Soul armor enchant regen


DROP RATE CHANGES
  • Dungeons: 100% stamp drop rate, 30% scroll drop rate

  • Divine Dungeons: 10% divine stamp drop rate, new items added

  • Challenges 1–5: 40% chance for Divine Stamps

  • Challenge 5+: 1 guaranteed Divine Stamp per player per run

  • Challenge 6+: 10% chance for Power Scrolls

  • Challenge drops now use a loot roll system scaled to challenge level

  • Challenge-specific gear drops on level 5+


PERFORMANCE & QOL
  • DR4 Prison enemy attack projectile type changed to reduce lag

  • DR4 last encounter has spawn cap and added mechanics

  • DR3–DR5 mob damage numbers adjusted

Stat swap system, doom steel/orb fixes, challenge rebalance, item/enchant fixes

MAJOR CHANGES
  • Added stat swap system

  • Fixed Doom Steel pickup — all doom steel will be removed; if you have more than 1, you will be left with 1

  • Fixed Doom Orb pickup

  • ToA max level lowered to 60 for all players; ToA gloves removed if equipped

  • Tank aggro revised and working properly again

  • Stamp adding bug fixed (last slot could no longer accept stamps)

  • Armor Penetration scaling increased from Mastery and Gear

  • Taunt secondary skills now match base taunt range

  • Doom Raid entry fixed

  • Primal Dragon World incinerate fixed (was targeting any player on the map)

  • Challenge 4 Infinite Slash damage scaled down

  • Fixed Demon Skin display and heal numbers

  • Challenge level gate fixed (was asking level 12, now correctly 10)

  • Guile Glaive Throw damage multiplier swapped fix

  • All tanks lost Taunt ability when loading — fixed

  • Fixed needing only Challenge level 2 to enter next challenge (now correctly 3)


CHARACTER BALANCE

Joy buffed

  • W Zestful Strikes: 400% → 800% physical

  • Happy Hour Buff on self: 20% → 50% physical damage


Ender buffed
  • F Death Mark: 60% → 150% magic damage on hit


Astaroth nerfed
  • D Empower: 200% → 50% magic damage

  • Demonic Overlord: 200% → 50% magic damage


Void nerfed
  • F Emptiness: 50% → 20% magic damage


Death nerfed
  • D Soulchain: 2500% → 1800%

  • F Ticks per second: 10 → 2, cooldown: 40s → 20s

  • Soul Eater maximum multiplier: 100% → 50%

  • Death D and F passives swapped


CHALLENGES
  • Challenges 1–5 easier on levels 1–5

  • Challenges 6+ now much harder baseline

  • New challenge items added (Ribcage of the Devourer, White Stone Necklace)

  • Troll relic attack speed per level: 20% → 10%


STATS SYSTEM CHANGES
  • Mana cost scaling from gear doubled

  • Armor penetration scaling increased: 0.4 → 0.6 per point in gear

  • Attack speed scaling increased

  • Base mana regen increased to 0.35


ITEMS & ENCHANTS
  • Doom weapons rebalanced and function fixed

  • War Rend passive now shows

  • Added power scrolls on challenges and raid

  • Dungeon clear bounty fixed past level 4000

  • Gift of Annihilation gloves cooldown: 7s → 15s

  • Heroism passive Symbol of Hope added

  • Doom weapons craft shop added at Doom Raid entrance

  • Added Rune of Defiance and Rune of Doom on doom raid

  • Essence manacost multiplier increased by 30%

  • Removed Astaroth mana % minigame
↓ Download v3.11

ToA mob fix, challenge boss regen, class buffs, orc/honor relic fixes

BUG FIXES
  • ToA mobs bugged at around level 77 — fixed

  • Omniforce earlier stages had Focused Power skill — fixed

  • Primal Dragon World last dragon HP too low — fixed

  • Fixed tomb boss Smite skill dealing too much damage and firing too often

  • All challenge boss regen was too high — fixed

  • Rebalanced Loki's summons HP

  • Remade the system that calculates added bonus points to attributes

  • Divine Return now uses Raph talent

  • Orc Relic now working properly


CLASS BUFFS
  • Honor

  • Death

  • Light Smite restored to rapidfire mode

  • Destruction

  • Eternal
↓ Download v3.03

Elf holy shock fix, orc tank fix, leather/cloth drop rates, many bug fixes

BUG FIXES
  • Fixed Elf's Holy Shock skills not dealing damage

  • Fixed Orc Tank Commanding Shout not dealing damage sometimes (was also causing occasional 1-shot)

  • Fixed Corruptor having the wrong skill level on W

  • Material drops for leather and cloth now drop more frequently on World+ and Divine World

  • Fixed Black Steel Wings requiring 1 extra dark iron vs description

  • Fixed Guile D doom tower skill not granting the passive

  • Dark Elf Fortress dungeon re-entry fixed

  • Fixed Ender T2 and T3 not being able to save in ranged mode
↓ Download v3.02

Major save system fixes, variable 51 bug, item checks, quest fixes

SAVE SYSTEM
  • Fixed any variable with value 51 creating issues on the save system

  • Fixed loading corrupted data — no longer finishes the load

  • Fixed Titan's quest not saving progress

  • Fixed Altar disruption quest completion chain

  • Fixed Talent points not cleaning up correctly with repick

  • Fixed skill D loading with the class when loading


ITEMS & DROPS
  • All items that drop now run a check for bad fields and correct them on pickup

  • Fixed some class skills not having proper tooltip for skill level


WORLD & QUESTS
  • Adjusted Primal Dragon World mob spawning and boss HP values

  • Adjusted advanced world mob spawn locations

  • Safeguard added: healing dummies no longer deal damage to players (Light's E damage issue)

  • Base healpower increased: 7 → 40

  • D skill on Doom Tower now obtainable when you reach the top (no longer requiring level 2000)

  • Can now only enter Loki with soul level 18 and when the Maker is dead

  • Can now only go into the Origin with soul level 15

  • Light's Smite skill damage: 400% → 100%, DoT: 100% → 50%

  • Dimensional shards now cleaned up properly on repick

  • Fixed Maker creation

  • Fixed Demon creation

  • Fixed Kraw's Gloves dropping in town


KNOWN ISSUES (for future fix)
  • Trying to add a stamp to an item with 3 stats fails

  • Relics for Maker/Dwarf/Demon not in the game yet
↓ Download v3.01

New inventory system, new skill system, new map navigation, new UIs — the big one

THE INVENTORY UPDATE IS HERE

This is the major version Sigon has been working on for well over a year. It overhauls the core systems of the game.

WHAT'S NEW

  • New inventory system

  • New skill system

  • New game map navigation

  • New UIs for Challenges and Dungeons


NOTES
  • This version can have some instability — if you encounter issues, please report them.

  • A 24h rollback window is active. If you don't want to risk a rollback, wait before playing.
↓ Download v3.0

Damage system rework, negative armor fix, major class buffs across the board

DAMAGE SYSTEM
  • Reconfigured damage system to allow for negative armor values — prevents Guile, Joy, and Pestilence skills from making enemies immune when armor goes below 0


CLASS CHANGES

Genesis

  • Masterwork attack speed: 4 → 1.8 attacks per second


Pestilence
  • Ethylbromacetat armor pen cap removed

  • W damage: 20000% → 30000%

  • Ethylbromacetat damage: 2000% → 10000% per second


Wild
  • Ferocious Bite initial damage: 2000% → 10000%

  • Rip initial damage: 1000% → 2000%; combo point scaling: 3000% → 5000%


Void
  • Emptiness damage: 14000% → 50000%; cooldown: 5s → 10s

  • Decay damage: 10000% → 15000%

  • Void Shift damage: 5000% → 6500% per second


Fire
  • Combustion damage bonus: 50% → 100%; cooldown: 60s → 50s

  • Blastwave stack chance on Firebolt/Pyroblast: 20% → 50%


Joy
  • Happy Hour damage bonus: 20% → 40%; duration: 20s → 60s

  • Mountain Breaker armor pen cap removed


Honor
  • Phalanx damage: 6000% → 15000% per second

  • Bladestorm damage: 3000% → 8000%


Guile
  • Shadow Bomb Seal Fate boost: +3000%

  • Annihilation Seal Fate boost: +20000%


Greed
  • Exploit now multiplies damage from behind by 400% always (was 250%–900% based on gold)


Night
  • Wild Shot tuned back: 25% → 15%
↓ Download v2.146

Purge challenge boss DR changes, Night/Guile/Honor buffs, Genesis masterwork limit

BALANCE CHANGES
  • Purge challenge boss damage reduction formula changed

- Old: 70% HP ~50% DR / 30% HP ~70% DR / 10% HP ~90% DR (max 90%)
- New: 70% HP ~40% DR / 40% HP ~60% DR / 20% HP ~80% DR (max 80%)
  • Night Wild Shot proc chance: 10% → 25%

  • Guile Shadow Bomb armor pen cap of 5000 removed

  • Honor Veteran's Vow damage: 15000% → 30000%

  • Genesis Masterwork is now limited to 1 unit


DONATORS
  • Updated donor list
↓ Download v2.144

Donator updates, skill fixes — last version before the inventory update

  • Added latest donators

  • Fixed some issues on some skills


NOTES
  • This is the last version before the inventory update. Thanks everyone for your patience!

  • If you detect an issue with a donator perk not activating, let Sigon know.
↓ Download v2.143

Skill assignment fixes from Blizzard patch, pet DR added, supporter fixes

  • Fixed issues with skills that heroes should not have (from a Blizzard editor update)

  • Pets now have a base 80% DR (unscalable)

  • Fixed supporter issues including skins and wrong battle-tags
↓ Download v2.142

Donator/event skins after a month-long PC maintenance break

  • Updated supporter list and added event skins

  • PC was on maintenance for 1 month (2 failed components required full warranty check)

  • Fern community skin has a known issue — will be fixed in next version

  • If your donator perks are not active or you have skin issues, DM Sigon
↓ Download v2.141

Titan relic fix, Nature mana cost reduction, Purgefire Curvesword drop rate boost

  • Titan Primordial Maker Relic now only affects heroes, no longer targets enemies

  • Nature mana costs reduced

  • Purgefire Curvesword drop rate greatly boosted starting at level 9
↓ Download v2.140

Can no longer repick when dead, donator adds and skin fixes

  • You can no longer repick when dead

  • Added donators and fixed some skin issues
↓ Download v2.139

Undead Q abilities rescripted, Eternal community skin fix

  • Rescripted Undead Q abilities

  • Fixed Eternal community skin

  • Report any remaining crashes after this version
↓ Download v2.138

New donators, undead crash fixes, community skins

  • Added new donators

  • Fixed Undead skills that crashed the game

  • Added community skins and fixed 1 skin that was causing issues

  • Code length issues encountered on inventory update — still working through it
↓ Download v2.137

New donators, CR3 boss attack fix — inventory update very close

  • Added new donators

  • Fixed CR3 boss attack issues

  • Inventory update version is very close to release state
↓ Download v2.136

White Death save fix, donators — likely last non-inventory version

  • Fixed White Death save issues

  • Added all needed donators and their skins

  • Probably the last version of v2.0 before the inventory update
↓ Download v2.135

Save system fix for Challenges and ToA

  • Fixed the save system for Challenges

  • Fixed the save system for ToA
↓ Download v2.134

Skill fixes from Blizzard tech upgrade changes, CR2 entry fix, Night focus fix

  • Fixed remaining unusable skills caused by W3 update (abilities needing tech upgrades)

  • Fixed CR2 to not allow entries after resetting

  • ToA Talent bug fix attempt — run ToA and report if it still bugs

  • Challenge level save attempt — report if it worked

  • Fixed Night Focus interaction with Twilight Relic

  • Inventory update still underway; skills rescript for all classes in progress
↓ Download v2.133

Fire Fireball damage fix, latest donators

  • Fixed Fire Fireball Q damage

  • Added latest donators

  • If a skin is broken or you were missed as a donator, let Sigon know
↓ Download v2.132

More broken skills from Blizzard patch fixed

  • Fixed more broken skills from the Blizzard patch — no more unusable skills

  • Additional reports of skills broken in other ways will be addressed in next version
↓ Download v2.131

Blizzard update fixes, fire mage and Diligence bugs, Astaroth fix

  • Fixed errors added by latest Warcraft 3 update

  • Fixed Firemage extra damage on attacks and abilities

  • Fixed Diligence E damage bugs

  • Fixed Soul Amalgamation item true damage reduction

  • Ethereal Echo Incursion modifier adjusted

  • Fixed Primordial Maker Relic damage absorption

  • Pets getting invulnerable during Slam skills on Tomb and other dungeons — under investigation

  • Fixed Astaroth Demonic Overlord interaction with Empower on tier 4/5 marked enemies

  • 24h rollback window active for this version
↓ Download v2.130

Tutorial added, latest donators

  • Added tutorial

  • Added new donators

  • Still working on inventory system (near full-time)
↓ Download v2.129

Crit display fix, Diligence crash fix, missing unit fix

  • Removed testing text

  • Fixed crit damage numbers bugging out (half-crits like 1.5x still display as 1x due to Blizzard engine limitation)

  • Fixed some units not showing up

  • Fixed Diligence instantly dying when using W sometimes

  • Portrait bug from Blizzard update still under investigation
↓ Download v2.128

Decimal display fix from Blizzard update, Demon Q fixes, damage numbers fix

  • Fixed decimal display issues from latest Warcraft 3 update (integers temporarily display as whole numbers until Blizzard fixes)

  • Fixed Demon Q not working

  • Fixed Demon Q double proccing

  • Fixed damage numbers not showing until a critical hit occurs
↓ Download v2.127

Taunt fixes, Aspect Master/King effects added, skill fixes

  • Fixed taunt bugs

  • Fixed some skill bugs

  • Added Aspect Master and King effects
↓ Download v2.126

New skins, taunt range +50%

  • Added skins and donators

  • Taunt range increased by 50%

  • Skipped v121 and v122 (event versions)

  • Inventory system video coming soon

Skin issues fixed, new skins and donators

  • Fixed skin issues

  • Added new skins and donators

  • Inventory system coming along nicely — video preview planned soon

Game difficulty reduced in several areas, skin fixes

  • Reduced game difficulty in several areas

  • Fixed multiple skin issues
↓ Download v2.119

Donator perks, War rage fix — all work going to inventory update

  • Added new donator perks

  • Fixed War using rage without casting the ability

  • All major development effort is on the inventory update — thank you for patience
↓ Download v2.117

Challenge 7 hex/blight nerfs, Challenge 8 magma ball fixes

  • Challenge 7: Hexstorm damage decreased, hex target indicator fixed, hex damage reduced, Blightfang boss totem damage reduced

  • Challenge 8: Magma balls now properly removed by pillars, new magma balls give old ones a speed boost
↓ Download v2.115

Challenge 8 released, Challenge 7 rebalanced, Brave/Titan/Asura buffs

  • Challenge 7 rebalanced

  • Challenge 8 released

  • Brave/Titan/Asura buffs

  • 24h rollback window active

Challenge 7 released — new jump added

  • Challenge 7 Jump added — new challenge with limited testing; report bugs

  • 24h rollback window active

Cosmic Raid Stage 3, Adventurers added, Incursions rescripted, save system rescript

  • Cosmic Raid Stage 3 added

  • Adventurers added

  • Rescripted Incursions

  • Rescripted skins UI

  • Fixed several bugs

  • Save system rescript by Matt — check for issues

  • Note: Nature players need to reload their hero and save again (hero slot changed)

  • 24h rollback window active

Damage system major changes, some classes may perform differently

  • The damage system had significant changes — some classes may perform differently

  • Patch notes on the online doc

  • 24h rollback window active

Save system rollback — v2.095 and v2.096 reverted

  • Save system issue from character slot expansion attempt — v2.095 and v2.096 rolled back

  • Issues should be fixed in this release